Disappear
into the familiar.
Find your hiding place. Watch the room. Make your next move count.
HACUHIDE AND CATCH US
IN THE MAKING ↗
A game of trust.
A moment to disappear.
Hide-and-seek. But you don’t know whom to trust.
HACU is a multiplayer game in development where staying hidden is only half the plan. Objectives draw you out. A missed deadline gives you away. And someone is looking for you.
The idea behind the chase ↓Find your hiding place. Watch the room. Make your next move count.
Timed objectives pull you out of cover. Miss your moment, and your position is revealed.
A hidden seeker. A ticking clock. Stay one step ahead until the round is over.
Planned gameplay · Details will evolve through playtesting.
SUBJECT_01A small figure. An unreadable face. Just enough personality to make you look twice.
Meet the character taking shape at the heart of HACU. Deep blues, flashes of red, and two eyes you might notice a second too late.
Moving shadows. Playful details.
The world starts before the
first round.
HACU is in early development.
One idea, built a little further
each day.
The character, the menu, and the little details that make HACU feel like HACU.
Movement, hiding places, timed objectives, and a complete round of hide-and-seek.
Connected players, shared suspense, and playtests that help shape what comes next.
The chase isn’t open yet. A public demo and release date will come later.
YOU CAN HIDE.